After returning to Sharn with Felix and a vast haul of Byshek ore at their disposal, the group approached the skydock, eager to be back to the comforts of their Tavern. As they prepared for docking Felix told the group that he would be off to seek the aid of one of his companions at Moregrave. The group bid him farewell upon their “landing”. The group set to taking a much deserved break from any urgent matters. They retired for a small evening meeting; they knew that their paths had to diverge a short while. They agreed to make plans on their own for a short while. They grew weary of talk for the evening and agreed to discuss the finer points of their expeditions tomorrow.
Bonesaw retreated to his cave. He meditated for some time and his thoughts drew him to Lilane. Bonesaw had become quite intrigued with properties of agony and its potential to create powerful beasts that could greatly bolster his forces. He would need a vast army of creatures to pose any threat to the evisceration of “the fleshlings”, as he liked to call them. He knew though that Lilane held some key though. He called to her in his meditation. She answered back.
She told Bonesaw that she was trapped upon the body of a dead god. Bonesaw, having dedicated some time to his knowledge of planar transit, drew the conclusion that she must surely be within the vast expanse of the Astral Plane.
At the next days meeting to plan their departures, the group realized that exactly one year has passed since their banding together at the Silvermist. Their powers had grown vastly by this point, and they turned a much better profit, but there was to much to accomplish to sit and rest on their laurels. They got to the business of planning their comings and goings.
Haix set out to draw in a large profit planned to leave the group to accompany a Noble in need of transit to complete a detailed census of Breland. Bonesaw, intended to go Northeast into Karnath to better learn his discipline of crafting undead. Pinter was to return to New Cyre to meet with her brethren. She spoke of a strange ritual scarring that she intended to obtain as well. Aziz was set out on a mission to obtain several items for Haix in return for very moderate compensation and a bit of say within the group. The group knew still in the back of their mind though, Lilane was in the hands of the enemy. She held with in her vast potential for destructive capabilities and Xor’chylic had a head start in how to extract them. The group knew though that it would not be as simple as walking in and taking her back. They needed to bolster their forces and a brief hiatus from each other would serve that purpose better.
Fate, it seemed though, drew them to her. Felix came to seek the group out. He had found Lilane with the help of an old friend, and a familiar face. The strange man that read Haix’s Dragonmark. Felix and the silver haired man insisted that the vessel be recovered soon, she was in a very dangerous situation. They agreed that they needed her to further uncover the path. They made arrangements to travel to the astral plane.
Later, from his sanctuary, Bonesaw struck a tuning fork and focused his mind on the vibration. It allowed him to alter his minds frequency and shifted to himself and a portion of his horde into the astral plane. Upon his arrival, Bonesaw learned of his zombies inability to navigate the strange gravity of the Astral Plane. He joined his compatriots who were there as astral projections of themselves, thanks to the silver haired man.
The Githyanki Diagram of Xor’chylic’s Keep
After a short bit of discussion the group was approached from afar by a pair of strange yellow skinned warriors. Their skin was pulled tight across the slender skeletal structure of their face. They wore clothes made of a thick leathery material and carried blades made of shimmering Byshek. They questioned the groups intentions and upon learning of the party’s plan to storm Xor’chylic’s Keep, they asked the group to accompany them to meet their commander.
The group bounded through the swirling grey mists to a small platform where they met the Githyanki commander. The commander told the group of the siege that was currently under way, and asked for their assistance in taking the keep and ridding the area of the tyrannical mind flayer. The group agreed to assist so the commander told them that he would assign two of his best agents to accompany and assist their endeavor. He showed them what they faced ahead. The party knew that this would be a great undertaking.
The commander called forth a skiff to sail the group into the keep of the Ilithid. As the ship approached the keep the party beheld what they were to face. Before them was a great mass of land that when looked at from afar had a vaguely human shape. Spinning within the heart cavity was a network of tunnels twisted in on themselves to form a cube. The group approached the moving entrance of the cube. After a bit of struggle to Jump from the skiff into the cube the group entered the strange place. The tunnels seemed to have a bit of gravity forced upon them which was odd for the freedom from gravity that the group had found upon their initial entry into the Astral Plane.
As they ventured in further, the party came upon a vast tunnel that extended up and down from the wall they emerged from. Twenty feet above was a vast wall of fire, and twenty feet below was a huge wall of ice. Deciding that ice would be more easily overcome than fire, the group decided to go downwards. The group destroyed a small section of the great ice wall and climbed down further. As they crossed the hole in the ice they found a tunnel at the base leading to a small room. As they opened the door they were immediately confronted with a group of dolgaunt monks. As the battled worked its way into the small room the group noticed a small cube with strange symbols marked across each of its 6 surfaces. The device hovered and spun above a small pedestal in the center of the room. A missed attack sent the cube from its resting place and as it fell to the floor something shifted within the keep itself. The gravity flung the party and the dolgaunts alike to the far wall, which now became the new floor of the keep.
After defeating the monks, the party took control of the cube and the gravity in the keep. They soon came to an area though that was not connected by walls on all sides. Aziz was able to scout out the route thanks to his ability to climb walls. They shifted the gravity and plunged deeper into the maze…